For kids 5th-10th grade
The Pathfinder Club is a scout style leadership and skills building program for kids from 5th-10th grade, with the option of becoming a Master Guide.
Through Biblically based curriculum, kids engage in an exciting exploration of God, nature and ways in which they can get involved and make meaningful contributions to their communities. Kids join classes that follow specific modules appropriate to their developmental abilities.
The Azure Hills Pathfinder club meets on the 2nd and 4th Wednesday of every month (Sept-May). Meetings are from 6:30-8:15 pm.
What do we offer?
The Pathfinder Club offers an array of experiences for your kids, including:
- Grade appropriate leadership training.
- Activities promoting community pride & involvement through outreach.
- Interactive training in recreational, artistic, nature conservation, vocational, and outreach areas. Honors are awarded upon successful completion of the interactive training modules.
- Personal care and encouragement by a caring volunteer staff member! All volunteers have passed a background check.
Friend: Fifth Grade
Companion: Sixth Grade
Explorer: Seventh Grade
Ranger: Eighth Grade
Voyager: Ninth Grade
Guide: Tenth Grade
Master Guide: this is the top award granted and often requires two or more years to complete.
Jeffrey and Vivian Smith
What is the Adventurer Club?
Adventurer Club is a scout style program for children ages 3-9. It provides instructional curriculum that encourages kids to explore the world God made. The purpose of the program is to help children develop a joyful love relationship with Jesus and their community. Through the Adventurer Program, the church and parents can work together to nurture spiritually grounded children.
What to expect
The Club meets once per month (Sept-Apr). Children are expected to wear uniforms (class B) to meetings. Each meeting starts off with a plenary session, which includes a parade of the flags, recitation of the pledges and a devotional. Then the kids head off to their classes. Classes are exciting, interactive ways for children to explore faith, nature, science and much more. Hands on approaches to learning make classes great ways to reinforce lessons kids are learning. Lessons correspond with specific honors. At the end of the Adventurer Club year, your child will receive patches representing earned honors during the year.
Each class has volunteer leaders, but parents are encouraged to participate along with their kids. All volunteers have passed a background check.
In addition to classes every month, you will have the option of earning additional honors at other times of the year, there are also two camping trips each year, and an Induction (opening) and Investiture (graduation) ceremony.
Active Ants: Age 3
Little Lambs: Age 4
Eager Beavers: Age 5
Busy Bees: Age 6
Sunbeams: Age 7
Builder: Age 8
Helping Hands: Age 9
Current Member Information
All items can be purchased from AdventSource
|Black slacks or skirt||You may use any black slacks or skirt. Options are also sold through AdventSource.|
|Tan long sleeve or short sleeve shirt. Must have two pleated patch pockets.|
|Pathfinder slide (black)|
|Black belt||Any black belt will do. Or you can purchase the Pathfinders belt.|
|Pathfinder World Patch|
|Pathfinder Triangle Patch|
|Conference and Club name patch||Purchase from the Azure Hills club upon registration.|